hi,
i recently work with the demo (12 days left...

) and after some difficulties i start to see some results and i really like it..
now i ran into a problem with alphatextures. i have a street with some lamps. the glasses in this lamps are supposed to be transparent with the alpha-channel from the .tga. i modeled in blender an the alpha works fine there. but in 3dgs there is no transperency at all. it seems, 3dgs ignores the alpha when importing the texture (showing 256x256x24, should be 32 i think).
what do i miss? make me feel like a fool..

btw, i tried to search the wiki, the forum and the manual.. but either i use the wrong words or there are really no answers there.
any help.... errr...helps

thx