I am working on a 2d game that uses a lot of panels so I have been keeping an eye on bmp video memory consumption with the F11 panel.
![](http://aycu22.webshots.com/image/45421/2001743155701655310_rs.jpg)
I have a few quick questions about this:
1) Right now it is around 27,000. Is this equivalent to about 27 megs of ram usage?
2) My entire image folder is under 6 megs. I converted all images from .jpg to .png to decrease consumption, but it had no effect. Do I need to use a different format?
3) What should I consider a rough limit on bmp memory consumption if I want my game to run fine on older systems?
Thanks much for any help.