Hi, I'm currently converting my entire script from C-Script to Lite-C. On the weapon code I got stuck. Here I'm trying to create a bow which is held by the player.
Code:
ENTITY* bow_entity =
{
type = "bow.mdl";
layer = 5;
view = camera;
x = 50;
y = 8;
z = 68;
flags = VISIBLE;
}
The same code works fine in C-Script, my bow appears in front of me but in lite-C i don't see anything!
Anyone an idea?