I tried many times: I used a biped model with animation (load from a .bip file). Export to .fbx, I always receive a warning:
"[WARNING] Physique Modifier Export -
The plug-in has detected objects with Physique modifier deformations.
The deformation will still be exported but, due to the limited
support of this modifier, we recommend using the skin modifier"
Import that .fbx file to MED, animation is imported successfully, but my model is terrible:
![](http://phucbn.googlepages.com/alicia_med.JPG)