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leakage and fog #12866
06/10/03 08:06
06/10/03 08:06
Joined: Jul 2002
Posts: 147
BasketBallBen Offline OP
Member
BasketBallBen  Offline OP
Member

Joined: Jul 2002
Posts: 147
1st off...whats the deal with this level leaking warning. What's the effect and how do i get rid of it, i read a the little it had in the manual, but that didn't cut it.

Also, about fog, ive messed around with it a little but it doesnt seem like i can get what i want. it just makes junk look faded in the background instead of looking thick like real fog...is this the volume fog that i read in earlier threads i researched? is what i want possible?

Re: leakage and fog #12867
06/16/03 10:44
06/16/03 10:44
Joined: Feb 2003
Posts: 105
Massachusetts, USA
Simpsonetti Offline
Member
Simpsonetti  Offline
Member

Joined: Feb 2003
Posts: 105
Massachusetts, USA
real fog, believe it or not, makes the junk look faded in the background! [Wink]
Exactly what do you want when you say real thick fog?
I always thought gameStudio's fog was pretty realistic.

as for level leaking warning, search for objects outside the level, or putting a sky box around your level. If you already have a sky box, make sure it has no cracks in it or the like.


Every day I get up and look through the Forbes list of the richest people in America. If I'm not there, I go to work. What the world needs is more geniuses with humility, there are so few of us left.

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