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Model Transitions #190332
03/25/08 22:36
03/25/08 22:36
Joined: Dec 2003
Posts: 179
Chameleon_Man Offline OP
Member
Chameleon_Man  Offline OP
Member

Joined: Dec 2003
Posts: 179
Hey everyone. I was wondering how video games cause a smooth transition between different model movement types, such as running, walking, etc. When I attempt this, my models usually show a jerky motion from one series of frames to the next. It seems in professionally made games, the movement of the models are so seamless and fluid. How can I achieve this? Thanks!

Re: Model Transitions [Re: Chameleon_Man] #190333
03/26/08 21:08
03/26/08 21:08
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Blend, check it out in the manual.

Re: Model Transitions [Re: Nems] #190334
03/26/08 21:42
03/26/08 21:42
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
"ent_blend" - to be precisely!


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