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Intense Ai: Official Thread
#196967
07/24/06 02:22
07/24/06 02:22
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Intense Ai: Official Thread
[image]http://www.intenseillusions.com/intesneailogo.jpg[/image] Ok guys, The release of Intense AI and our official demo is only a week or two away. We wanted to start this thread off by showcasing our new Video tutorials that are now in production. Here is part 1 of our starter series. We will post more here in the days leading up to the release. You can find the video here: (26 Megs DIVX) Intense AI Starter Series Part 1 And here is just a quick snapshot from the tutorial. [image]http://www.intenseillusions.com/tutex.jpg[/image] Thanks, lots more to come and feedback is welcomed!
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Re: IntenseX - Coming up this Christmas!(i hope)
[Re: RAFU]
#197147
12/05/07 20:42
12/05/07 20:42
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Joined: Jul 2004
Posts: 1,205 Greece
LarryLaffer
Serious User
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Serious User
Joined: Jul 2004
Posts: 1,205
Greece
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Quote:
Is the AI ready for Christams? or maybe till the end of the Year, Profesional - Price Estimate: ??.?? EUR -
Basic edition maybe ready for Christmas, but certainly not Pro. Pro will cost 199 euro, but everything can change, cause i'm not 100% on the feature list yet.
Quote:
Years ago, i had the Mythic AI and in my game design documents, was a destination to make huge battles, and with Mythic it was difficult, is a fight between two groups of AI NPC possible ? If i read this " Team Tactics "
Of course. In the Mother's Den game (for those who don't know, Mother's Den is a game that has been made entirely by IntenseX and no programming) you'll be able to see your Ai friends fight against your enemies, and monsters that fight both the bad guys and your team.
Mother's Den Demo (108mb)
Quote:
This is a possible ingame situation "first you speak with a npc and after this npc give you the quest "you protect a group of npc, and they follow a street to the next town, (just a example) In the middle of the way, there come enemys and attack this group of npc. How much npc are possible ? I´´ve a whole world of npc.
All of this is possible, using IntenseScript, a Pro only feature. Again, in Mother's Den you'll see very similar situations. You ask a scientist guy to take you to some prison cells where you think they may hold your sister. While he takes you there, you get surprised several times by monsters that sneak on you from behind and bad guys with Uzis that set barricades with barrels on your way to ambush you.
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My question is, how good is the IntenseAI in a free open Area ? Maybe, i haven´t seen some posts with this question :-)
It will work just fine, both in open-terrain levels and indoors, model-only or with WED blocks.
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Miss you too man.. get well dude.. and clear out your private messages folder
Done
And here's another update.. Yes, it's another boring panel..
(IntenseX supports 47 standard animations, plus unlimited User-Defined ones)
Cheers, Aris
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Re: IntenseX - Coming up this Christmas!(i hope)
[Re: proteK]
#197149
12/05/07 23:01
12/05/07 23:01
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Joined: Jul 2004
Posts: 1,205 Greece
LarryLaffer
Serious User
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Serious User
Joined: Jul 2004
Posts: 1,205
Greece
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Another update: A youTube video showing some of IntenseAI's functionality, including dynamic take cover, picking up weapons, friendly AI, hearing senses, pathfinding and various Ai behaviors. IntenseAI is part of the IntenseX package. N'joy: http://www.youtube.com/watch?v=F1CmImzngcIsadly, the debugging information is unreadable on the youtube video, which kinda defeats the purpose of the video, but its still worth a watch...
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Re: IntenseX - Coming up this Christmas!(i hope)
[Re: LarryLaffer]
#197152
12/31/07 11:21
12/31/07 11:21
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Joined: Dec 2007
Posts: 16 Germany
Timberwolf
Newbie
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Newbie
Joined: Dec 2007
Posts: 16
Germany
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Hi, i'm new and buy the 3DGS, because i read about your IntenseX. Because i'm stupid in scripting. I'm planning to make a small and simple Shooter (Planning done) for learn how to use the 3DGS, and then make a bigger one (planning 50%). It were nice when your Basic Version come out, i buy it immediately (so i can use it in the first Shooter). For my Second Shooter i need the Commercial Version. Can you please tell me when Intense AI come out? Go on with your work, you did a great job! Greetings Dennis PS: I'm sorry for my english, i'm out of training.
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Re: IntenseX - Coming up this Christmas!(i hope)
[Re: Timberwolf]
#197153
12/31/07 15:52
12/31/07 15:52
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Joined: Jul 2004
Posts: 1,205 Greece
LarryLaffer
Serious User
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Serious User
Joined: Jul 2004
Posts: 1,205
Greece
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Hi Timberwolf, I'm glad I inspired you to buy 3dgs and make some games. I try my best to get Basic out over here, but i'm just one guy and the work is overwhelming for what i've set to do. I don't know the release date myself, cause more often than not sh*t happens, but I can post my projected release date based on my remaining ToDo list: Code:
1st-2nd Jan 2008: Finish with WED Panels design 3-5: Finish with Panel functionality 6-8: Import Panels Data to A7 engine 9-12: Fix miscellaneous bugs due to lite-c conversion 13: Functionality for multiple levels 14: New Levels WED Panel 15: Create FPS game to ship with IntenseX Basic 16: Add "New IntenseX Project" WED menu option 17: Add "Activate IntenseX" & "Create Pathfinding Graph" WED menu options 18: Polish Code & Panels 19: Manual: Start with Blank Project/Start with FPS game 20-21: Handle bad input in panels 22-23: Manual: Explain all panels 24: Manual: Information for programmers 25: Polish everything 26: Make installer & Upload 27: Release IntenseX Basic 28-31: Website & Automatic Key verification & new feature list
So that's my plan for IntenseX Basic. The good news is that Plus and Commercial will be released in short intervals after that. IntenseX Professional will take some more time, mainly because IntenseScript implemented in WED panels(like you see in the aum interview) is not finished yet. By the way, for the people that didn't catch the interview in the latest aum, here's the new IntenseX video that accompanied it: http://aum.conitec.net/intensex.avi (45mb) In there i promote some of the most interesting features of IntenseX. There's also a youTube version, but the quality takes a big hit, so I recommend the downloadable version. Quote:
Can't wait for the pro version so will just upgrade my license on every new version. Will that still be possible?
Sorry for the late response, i've seemed to have missed your post. You can upgrate from version to version, paying only the difference between the two.
Happy new year everyone, Aris
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