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Demo - Pré Alpha Drive to hell
#197370
09/19/06 08:41
09/19/06 08:41
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Demo - Pré Alpha Drive to hell
Hi, This is the game that I am working on. I would like to know your oppnion about it. Use arrows or joystck to drive, press key 5 to turn on your weapon press x to turn on your armous or swith it. (not make this with the car runing. C - Camera F1 mini help. http://www.drivetohell.com/uploads/demo8.zip I hope you enjoy. Best regards, Marcio
Last edited by Marcio Esper; 09/19/06 09:18.
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Re: Demo - Pré Alpha Drive to hell
[Re: Marcio Esper]
#197371
09/19/06 10:33
09/19/06 10:33
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Anonymous
Unregistered
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Anonymous
Unregistered
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Hi!
I've tested your little demo (shown here in showcase II?). Here my first impressions:
- an interresting and funny idea to mix up a racing game where you are under attack with some economic parts (collect ca$h) - sound and special effects generates a good ambiente - the rain on the road is extra-cool!!! - too bad your game runns with only 2 fps on my system - low detailed textures and no shadows - the panels are a little crowded
keep on work and post in showcase II if the game is more advanced.
mercuryus
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Re: Demo - Pré Alpha Drive to hell
[Re: ]
#197372
09/19/06 15:06
09/19/06 15:06
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Joined: May 2002
Posts: 2,541 Berlin
EX Citer
Expert
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Expert
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Posts: 2,541
Berlin
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Too low frame rate. The screensize is nonsense: 1280x1024(!).
I think the game is nice, but its hard to say because of the problems said aboce. And if you are working on this game it's definitly never ever not and no showcase II.
:L
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Re: Demo - Pré Alpha Drive to hell
[Re: ]
#197373
09/19/06 15:07
09/19/06 15:07
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Joined: Oct 2005
Posts: 196
ambe
Member
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Member
Joined: Oct 2005
Posts: 196
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well this demo was awsome  i like the boombs and loosing wheels and stuff .. but the bomb sounds are standard right ? they suck .. the rain is cool .. but low res .. and yeah .. ad shadows  change the font on the fps .. well your probably not gonna use that in the done game right ?  well keep up the good work .. and make a menu ;P
- code monkey
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Re: Demo - Pré Alpha Drive to hell
[Re: ambe]
#197374
09/20/06 00:54
09/20/06 00:54
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Joined: Sep 2002
Posts: 344 São Paulo SP Brazil
Marcio Esper
OP
Senior Member
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OP
Senior Member
Joined: Sep 2002
Posts: 344
São Paulo SP Brazil
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Hi, Thank you all for feed back and comments. I would like to know the kind of computer that we are using to get this low FPS ? I test here with one AMD 2ghz with MX 4000 128mb(I believe it is not the best card in the world) and get 13 - 16FPS in 1024x786 (this computer not suport the 1280 because the old monitor.  With a Dell GX620 P4 3ghz with ATI x1600 ( midle range new card generation) +- 30 FPS 1280x1024  The worst FPS that I get was in a old laptop HP celeron 1.5ghz with built in video graphics, 1024x768 just 1 to 2 fps, but this computer not is for games and it is natural the low FPS. The FPS is show in this screen shots in the up left corner (the numbers in yellow) , I use Fraps to get this FPS Best regards, Marcio
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Re: Demo - Pré Alpha Drive to hell
[Re: Marcio Esper]
#197375
09/20/06 05:52
09/20/06 05:52
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Joined: May 2002
Posts: 2,541 Berlin
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Expert
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Posts: 2,541
Berlin
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Do you think the screen switches by itself to 1024x800??? On my screen I can´t see anything whats outside. Because the game has a too high resolution almost the half game is outside of the screen.
I have a 1.8Ghz AMD, 324something MB RAM, and some ATI grafic card with PS and VS 2 (can´t be that old). And the framerate is for every test you did much too much too low. I guess the terrain has too many polyies and the clipping is maybe too far (should be adjustable by the user to raise the fps by the user). But you should know better why it is that slow.
:L
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Re: Demo - Pré Alpha Drive to hell
[Re: Marcio Esper]
#197377
09/20/06 12:26
09/20/06 12:26
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Joined: Dec 2003
Posts: 1,220 Just down the road from Raven
BlueBeast
Serious User
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Serious User
Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
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Optimizing can be the hardest part of any game's development. I will say this, the title gave me all sorts of ideas for a game,and I sortof expected a slightly different game. But this one is neat also.
If your top end system is only getting 30 FPS +- , then you should wonder what leser systems are going to play it at! Keep at it though, I see hope for this game if properly optimized and tweaked!
Jason
Gamestudio Pro 6.4 Pentium 4 3.0 GHz 800MHz BUS AtiRadeon 9800 pro 256Mb 21" Monitor 1 Gig DDR RAM 36 Gig RAPTOR SATA+ 120 Gig SATA SB Audigy 2 w/ 450 watt Logitech Z680 5.1 www.nordicepitaph.com
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Re: Demo - Pré Alpha Drive to hell
[Re: BlueBeast]
#197378
09/21/06 08:17
09/21/06 08:17
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Joined: Sep 2002
Posts: 344 São Paulo SP Brazil
Marcio Esper
OP
Senior Member
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OP
Senior Member
Joined: Sep 2002
Posts: 344
São Paulo SP Brazil
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Hi, Thank you for comment. Yes, optimize a game is a very hard task. I made a new version of this Demo with a litle more FPS in my tests. It is not the next demo, just the same with some improvements and more light than other one. If we can test again to me know if ir run best with litle fps in your machine I apreciate. http://www.drivetohell.com/uploads/demo9.zipBest regards, Marcio
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Re: Demo - Pré Alpha Drive to hell
[Re: Marcio Esper]
#197379
09/22/06 05:41
09/22/06 05:41
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Joined: Dec 2003
Posts: 1,220 Just down the road from Raven
BlueBeast
Serious User
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Serious User
Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
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I can't tell if the FPS is better or not, cuz it ran pretty good before for me on my machine. Some thoughts though.. It's hard to get very far since the gunmen are 100% accurate too  One of the things that I don't like, is when driving full speed, the car is way too far ahead of you to see whats going on. I noticed when the car goes off the track on to the terrain, you cant get back on the track unless you drive back to the starting line. Kepp hacking at it, this is a neat project! Jason
Gamestudio Pro 6.4 Pentium 4 3.0 GHz 800MHz BUS AtiRadeon 9800 pro 256Mb 21" Monitor 1 Gig DDR RAM 36 Gig RAPTOR SATA+ 120 Gig SATA SB Audigy 2 w/ 450 watt Logitech Z680 5.1 www.nordicepitaph.com
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