Grid snapping in my game studio is completly screwed up. Its the only thing in game studio that makes me mad. I put on all my snapping settings to 16, and when i edit vertices to my desired location, and use the move, the hole thing jumps away from the grid, so its completly displaced. How can i stop this evil thing from happening all the time?
I always set my snap to the delta setting. The other ones tend to screw up by jumping one more than I have it set(it'll jump 1 quant before it snaps to 8, for example). I've never had it screw up with delta. Press the box next to the snap slider until it has a "D" on it.
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