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Grid Snapping #13207
07/26/03 14:30
07/26/03 14:30
Joined: Mar 2003
Posts: 1,524
Canada
Stansmedia Offline OP
Serious User
Stansmedia  Offline OP
Serious User

Joined: Mar 2003
Posts: 1,524
Canada
Grid snapping in my game studio is completly screwed up. Its the only thing in game studio that makes me mad. I put on all my snapping settings to 16, and when i edit vertices to my desired location, and use the move, the hole thing jumps away from the grid, so its completly displaced. How can i stop this evil thing from happening all the time?


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Re: Grid Snapping #13208
07/26/03 16:28
07/26/03 16:28
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
I always set my snap to the delta setting. The other ones tend to screw up by jumping one more than I have it set(it'll jump 1 quant before it snaps to 8, for example). I've never had it screw up with delta. Press the box next to the snap slider until it has a "D" on it.


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Re: Grid Snapping #13209
08/12/03 10:01
08/12/03 10:01
Joined: Oct 2002
Posts: 760
Sudbury, Ontario, Canada
Shummy_dup1 Offline
Developer
Shummy_dup1  Offline
Developer

Joined: Oct 2002
Posts: 760
Sudbury, Ontario, Canada
sometimes i set it lower to 1 sometime it makes it insane to move but can save you some global positioning if your lazy.


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