Hey,
Because of the complex development of GameEdit, I decided to make a public beta test of GameEdit. I made a level, include GameEdit and published it, so you'll be able to test, just by clicking on an exe file. There are included 2 levels, one interior and one outerior level, in which you can test GameEdit for functionality, workflow and bugs.
I've opened a bug tracking system for the public beta at
http://www.hawkgames.de/bug. Username = 3dgs, Password = 3dgs. Please sign the posts with your name, OR register with your own name and password (i would propose that for winning the price=)). In this bug-tracker I'll post updates and in around one week a demo of an in your project includable GameEdit.
You can download the GameEdit beta here on the main page. If you registered with your own name, please select GameEdit executable in the project combobox in the upper right of the bug tracker homepage.
A small introdution in the Control over GameEdit can be found
here in english and here in germanAs a motivation to test, the person who posted the most bugs/good feature-wishes/work-flow comments etc. (at least 8-15), will win either a
Standard Edition of Micrsoft Visual C++ 2005 - value: 350€ see:
Features,
price,[url=http://www.hawkgames.de/CDs.jpg ]cd's[/url] - with a Version of MSDN (see picture), or an architecture texture pack (value 30€) with over 300 Textures (sorry, you have to pay shipping).
In this demo you'll be able to test the following features:
- Terrain Editing (Shadow-Generator, Deformation, Painting on Multi-Texture Terrains, Paint on Heightmap)
- Material Editing (Create / Remove / Change Materials and Shaders in realtime)
- Entity Editing (Create / Remove / Change Objects and object settings in realtime)
- Map Editing (Change Fog / Sun and some more options)
- Statistics Function (Get statistics about your Game to improve the fps)
- Debug Functions (Debug Variables and Change Variables at runtime
- WDLV Support (Use the WDLV support of Gamestudio in realtime)
- Object Bunching (Create / Edit / Remove several objects at the same time)
So let's go,
register at http://www.hawkgames.de/bug/ , download the offical beta of GameEdit and win a free Visual C++ 2005 Standard Edition.
The Beta can be used for the next 14 days.
If you don't want to register you can download the demo from
http://www.hawkgames.de/demo.rar , but please help me to eliminate all bugs and to add all needed features.
At last 3 new screenshots.
A screenshot while bluring the terrain shadowmap
[image]http://www.hawkgames.de/demo2.jpg[/image]
place many entities at the same time
[image]http://www.hawkgames.de/demo3.jpg[/image]
edit materials and shaders (you can only see one material panel at the same time)
[image]http://www.hawkgames.de/demo4.jpg[/image]
Download a High-Res Trailer from
http://www.hawkgames.de/GameEdit_Trailer.rar or see it via myvideo:
http://www.myvideo.de/watch/2613872Greetings,
Timo Stark