I tried it, sorry I didn't get around to posting:
I still like the idea very much, and the game's very well done.
it's not perfect, one some ends you notice it's an indy game, but it's still very fun to play.
what I dislike the most is the interface. too many individual pixels.
and the ship's explosion + other particle effects could be better looking if some more work would have been put into them. it's kinda hard to oversee everything that's going on sometimes.
what I didn't get was the controls:... maybe I'm too dumb, but I didn't find out how exactly to fire (leftclick does it, yeah, but how do I fire the rockets??)
but the game itself, gameplay and the idea are great fun. it works very good as well, and that's still the most important thing. it takes a while to really get your head around the bouncing of the ball, because you're used to having it bounce back to you if it's right above you and coming down, in this case though it could bounce back to the upper screen border... but that's very cool about this game
...
break out's always been fun. you made another clone, that takes it to new dimensions... very fun!
congrats!!