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suburbia #201583
04/09/08 22:24
04/09/08 22:24
8 Images
Joined: Feb 2006
Posts: 324
Germany
M
maybenew Offline OP
Senior Member
suburbia

Suburbia level of our upcoming traffic simulation...

first look material!

some facts:
- car AI
- passer-by AI
- traffic rules engine
- weather effects
- day night change, 46 different sky/weather settings
- winter/snow package in the making...
10 Comments
Re: suburbia [Re: maybenew] #201593
04/09/08 23:33
04/09/08 23:33
Joined: Mar 2008
Posts: 67
crumply Offline
Junior Member
crumply  Offline
Junior Member

Joined: Mar 2008
Posts: 67
I want to play this. Good effort man \:\)

Re: suburbia [Re: crumply] #201614
04/10/08 05:40
04/10/08 05:40
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
The shots look great!

Very nice work indeed.


"Yesterday was once today's tomorrow."
Re: suburbia [Re: maybenew] #201623
04/10/08 07:42
04/10/08 07:42
Joined: Nov 2003
Posts: 433
The Netherlands
T
Toon Offline
Senior Member
Toon  Offline
Senior Member
T

Joined: Nov 2003
Posts: 433
The Netherlands
Cool ;\)

Re: suburbia [Re: Toon] #201689
04/10/08 16:20
04/10/08 16:20
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

Expert
mk_1  Offline

Expert

Joined: Dec 2000
Posts: 4,608
hard edges for the buildings...PLEASE
Other than that it looks fairly nice.


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Re: suburbia [Re: mk_1] #201736
04/10/08 20:40
04/10/08 20:40
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Looks supurb ya! *lame*
No, looks like a good project \:\)
The level is filled up very nice, I like that.


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Re: suburbia [Re: Joozey] #201748
04/10/08 21:51
04/10/08 21:51
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Very detailed looking and quite spooky.
Some strange shadows in there though.

I like the whole look and feel of the level and the texture approach.

Re: suburbia [Re: Nems] #203769
04/23/08 21:23
04/23/08 21:23
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
T
Tempelbauer Offline
Expert
Tempelbauer  Offline
Expert
T

Joined: Feb 2005
Posts: 3,687
Hessen, Germany
i like this type of games
good work \:\)

Re: suburbia [Re: Tempelbauer] #203775
04/23/08 22:53
04/23/08 22:53
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
It's fairly detailed and appears consistent and of course is a unique concept when compared with the usual project. I think I might agree with the hard edges criticism, but it isn't that big of a problem to me. Disenfranchised is full of them, but that's part of my style and I'm using the blockiness of BSP (older school) to my advantage. I don't know if that would necessarily work with Suburbia, but slap it on a todo list and worry about some other time. ;\) Keep up the good work.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: suburbia [Re: Orange Brat] #215499
07/11/08 16:29
07/11/08 16:29
Joined: Jul 2008
Posts: 9
Germany
E
eMWe Offline
Newbie
eMWe  Offline
Newbie
E

Joined: Jul 2008
Posts: 9
Germany
heyho, this looks very nice.
chers eMWe

btw: i come from germany, too.

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