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Mesh deforms ( in a bad way ) with ent_blend... #203432
04/22/08 03:53
04/22/08 03:53
Joined: Apr 2006
Posts: 36
P
pwy Offline OP
Newbie
pwy  Offline OP
Newbie
P

Joined: Apr 2006
Posts: 36
Has anyone ever had a problem with ent_blend, where your mesh scales and distorts?
It's strange. For me this only happens on one of my animation sequences.
All the others work fine.

Thank you in advance for any help.

If you all know of any tutorials on how to use ent_blend or any topics on how to do smooth transitions between animations, that would be awesome too.

Re: Mesh deforms ( in a bad way ) with ent_blend... [Re: pwy] #203456
04/22/08 09:22
04/22/08 09:22
Joined: Jul 2001
Posts: 6,904
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HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
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Joined: Jul 2001
Posts: 6,904
Did you set the animation mode (ANM_CYCLE,...) right? Are those cyclic animations? Are you using bones?


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