Gamestudio Links
Zorro Links
Newest Posts
Stooq now requires an API key
by jcl. 04/13/26 09:42
Strange "Alien" Skull created with >Knubber<
by NeoDumont. 04/10/26 18:58
400 free seamless texture pack downl. here !
by NeoDumont. 04/08/26 19:55
ZorroGPT
by TipmyPip. 04/08/26 17:08
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
3 registered members (Grant, vince, 1 invisible), 4,352 guests, and 25 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Geir, ondrej, mredit, vestriaa, Lukudo
19206 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
AI models running at random speeds #204654
04/30/08 16:10
04/30/08 16:10
Joined: Apr 2008
Posts: 5
I
ItsMe Offline OP
Newbie
ItsMe  Offline OP
Newbie
I

Joined: Apr 2008
Posts: 5
My models are too run in a straight line. some faster and some slower, if thers a way to make this happen guidance would be appreciated.

Thanks

Re: AI models running at random speeds [Re: ItsMe] #204680
04/30/08 18:23
04/30/08 18:23
Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
tompo Offline
User
tompo  Offline
User

Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
F.e. use define, like:
define speed,skill1;

then in action
my.speed = random(10);
c_move(me, vector(my.speed *time_step,0,0), nullvector, ignore_passable | glide);


Never say never.

Moderated by  HeelX, Spirit 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1