I've run into an odd problem with some models I just created in my level, where it seems that the closer I get to each of the models, the lower Level of Detail versions seem to be getting loaded instead of the higher--the LOD is working in reverse of how it is supposed to behave. I triple-checked the models, and they are in the correct order, with model_0.mdl being the highest-resolution textures, etc, and model_3.mdl having the lowest resolution. The models are fairly wide (I am using them as "billboards" around my main building), but other than that there's nothing particularly unusual about them...
Can anyone explain why this might be happening? has anyone seen this happen before?
Thanks in advance.