i don't know if somebody already had the same problem or maybe i am just to dumb: here is the problem, i want to apply a ground texture and a bump map to a simple block but like to models i cant choose an action to add it. is there any solution to it or is there maybe a way to model a whole map with shaders in 3ds max and then import from there without loosing the shaders and morphs?
i apologise for my bad english knowledge in advance ^^
thx for any help