I just switched from using my motherboards onboard audio to using a soundblaster soundcard (soundblaster audigy). Before, when I used the onboard sound, I had no problem with the function ent_playsound. Now however sound is different. Instead of using both speakers when the sound source is centered, both are quiet. However, when the sound source is to the far left or far right, the left (or right, if the object is to the right) will sound just fine.
For example. If I've got a game object moving from the left to the right, this will happen:
1. Left speaker will make sound
2. As the object moves more to the right, left will fade out
3. When the object is in the middle of the screen, there is no sound at all.
4. Right speaker will fade in
5. Right speaker will make sound
So once agian, the problem is that the speaker sound seems to fade out as the game object approches "the middle".
Any ideas?