Gamestudio Links
Zorro Links
Newest Posts
Bug in train mode, or it seem to me
by jcl. 09/22/26 14:47
Sam Foster Sound | Experienced Game Composer for Hire
by titanicpiano14. 09/22/26 12:21
Capital slider is not saving in Z12
by Petra. 09/22/26 06:49
Parent/child object
by VoroneTZ. 09/22/26 05:52
Zorro tutorial ideas?
by AndrewAMD. 09/21/26 14:50
Trades during a running bar
by Martin_HH. 09/21/26 12:03
Avoiding pop-up training parameter results
by Martin_HH. 09/16/26 21:31
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
2 registered members (Jubilee, Opus), 1,548 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Opus, Jubilee, lopezsergio07, mistery, lokkalyansamiti
19239 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
int() #213034
06/25/08 14:21
06/25/08 14:21
Joined: Jul 2007
Posts: 288
Germany, NRW
Martek Offline OP
Member
Martek  Offline OP
Member

Joined: Jul 2007
Posts: 288
Germany, NRW
Gibt es einen Weg int() in Lite-C zu benutzen oder
solch einen Effekt zu erzielen wie mit int() ?
Ich wollte gerne
Code:
my.x = 64 * (int(my.x / 64) - 64 / 2;

rechnen, bekomme aber einen syntax fehler.

Mfg, Martek


3D Gamestudio A7 Extra
Re: int() [Re: Martek] #213037
06/25/08 14:25
06/25/08 14:25

M
mercuryus
Unregistered
mercuryus
Unregistered
M



Code:
my.x = 64 * (integer(my.x / 64) - 64 / 2;


und eine Klammer fehlt noch...

Re: int() [Re: ] #213054
06/25/08 16:05
06/25/08 16:05
Joined: Jul 2007
Posts: 288
Germany, NRW
Martek Offline OP
Member
Martek  Offline OP
Member

Joined: Jul 2007
Posts: 288
Germany, NRW
Oh, stimmt :D,
die hatte ich aber nur hier vergessen, im script war die drin.
Vielen Dank, endlich kann ich weiter machen


3D Gamestudio A7 Extra
Re: int() [Re: Martek] #213192
06/26/08 10:10
06/26/08 10:10
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
Serious User
Scorpion  Offline
Serious User

Joined: Jan 2007
Posts: 1,619
Germany
_int() war doch auch möglich


Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1