it seems that the file work14_2.wmb in the Lite-C workshop is corrupted. Trying to run the work14_2.c script throws an "E1198: bad file format" error. This happens with both the Lite-C free edition and the Gamestudio/A7 trial version.
Many thanks for the fix! Another small flaw I noticed when digging through the tutorials that you perhaps want to fix at any time: The script20.c from workshop 20 does not run with the free Lite-C version (but runs perfectly with the trial of Gamestudio).
With the help of other forum members I could fix this by adding a "wait(2);" after the level loading in the main function. From what I was told by the forum members I understood that this happens because Lite-C has a somewhat older version of the engine.