I got the physics engine working but i dont know how to make it so the objects are affected by rotating objects, for instance a spinning platform. they land on the spinning object and stay there as if the object isnt moving. sorry if u cant understand, its hard to explain.
i understand perfectly what you mean but a...well..your situation is, let's say unique. i tried that once too but i gave up on that because of problem you're having now.
try to ask ventilator, he knows alot about physics or someone else, or...wait a bit longer, maybe someone knows the answer.