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Setting specific sizes for objects in WED #215263
07/10/08 05:29
07/10/08 05:29
Joined: Jan 2008
Posts: 9
tonyvans Offline OP
Newbie
tonyvans  Offline OP
Newbie

Joined: Jan 2008
Posts: 9
where do I find a scale model global type function in WED, for example I would like to drop in a cube and size it to what ever size by entering a number (like 600) instead of dragging the edges or scaling it to some underdermined amount to try and get it close
Thank you


GameStudio A7.07 Commercial
Re: Setting specific sizes for objects in WED [Re: tonyvans] #215264
07/10/08 06:22
07/10/08 06:22
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
Serious User
DJBMASTER  Offline
Serious User

Joined: Nov 2007
Posts: 1,143
United Kingdom
Select your object in WED, in the position tab by behaviours and properties you can scale your model numerically in all 3 axis.

Re: Setting specific sizes for objects in WED [Re: DJBMASTER] #215421
07/11/08 05:44
07/11/08 05:44
Joined: Jan 2008
Posts: 9
tonyvans Offline OP
Newbie
tonyvans  Offline OP
Newbie

Joined: Jan 2008
Posts: 9
not sure I follow, so if I want a cube say 30,000 in size, how would I do it?

Last edited by tonyvans; 07/11/08 05:45.

GameStudio A7.07 Commercial
Re: Setting specific sizes for objects in WED [Re: tonyvans] #215536
07/11/08 21:37
07/11/08 21:37
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
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DJBMASTER  Offline
Serious User

Joined: Nov 2007
Posts: 1,143
United Kingdom
The numerical scale in WED is percentage based. So if you have an object and set 200 in the scale boxes, your object will know be twice as big.

Just mess around with that position tab in WED.

Last edited by DJBMASTER; 07/11/08 21:37.

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