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Radakan RPG - Seeking Programmer & Artist #217601
07/23/08 23:47
07/23/08 23:47
Joined: Jan 2008
Posts: 10
Norway
S
Sadr Offline OP
Newbie
Sadr  Offline OP
Newbie
S

Joined: Jan 2008
Posts: 10
Norway
Radakan

Radakan is a single-player RPG in a dark and dynamic fantasy-setting, driven by a freedom-of-choice environment, with focus on true role-playing instead of combat.

Radakan will be made as and will always remain a Free and Open Source Software. However, we do have parts outside the actual software that might go under different licenses, such as some of our media assets and certain web-tools we plan to make use of.

Useful Links:
Project Presentation
Roadmap
Goals
Compensation -> None

Website

Radakan.org
The design of our front-page is not yet final, but we believe it already represents what we want to use a front-page portal for: Push all of the project's most recent content and other advances out to the end-user; the visitor.  By doing this we aim to show our visitors, old and new, that the project is still alive and strong, while at the same time effectively showcasing as much of our developer-made resources as possible in order to promote their work as deserved.

Technology & Tools

Programming: Main: Java; NetBeans. Scripting: Python; Jython.
Engine: jMonkeyEngine v2.0.
Shader tools: RenderMonkey, ShaderMaker.
Libraries: Neakor's MD5 Importer, FengGUI
In-house Tools: WorldTool, Preview Tool, Ulelo.org (TBA).
Modeling Tools: Cinema4D*, Blender, Maya, 3ds Max. These are our supported model formats.
* Our Lead Artist uses Cinema4D

Also see "communicating" for our recommended tools of communication.

Vacant Positions

Please follow the links for a more elaborate description and requirements listing.
  • Environmental Concept Artist
    "Need skills on par with our other concept artists. Would draw scenes of mine/forest-like and alien (as in not 'earthly', not futuristic sci-fi) setting as reference material for our level designers and 3D artists."
  • Java Game Programmer
    "At least ~1 year of extensive Java experience. 3D or game programming expirience recommended but not required. Would work on an entity system and other essential gameplay features like dialogue and user interface. Experience with AI is a plus."

Contact

E-mail (preferred): contact [-at-] radakan [-dot-] org
Windows Live: reg_acc [-at-] radakan [-dot-] org
IRC: [url=irc://irc.freenode.net/#radakan]irc://irc.freenode.net/#radakan[/url]

Alternate: See the contact-info of Erlend/"Sadr" on our wiki. Should I have notified of my absence, the next member in line of contact would be Ingmar/"Ignatius".

PS. Those with a mere interest for the project, or maybe with a talent that is not expressively sought-after here, are encouraged to register on our forum and let us know you're there nonetheless, and we will still consider you.

The Team[/font]

Erlend aka "Sadr" - PR & Project Director
Kirill aka "MomokoFan" - Technical Director
Fatih aka "bb0x" - Art Director
Jeremy aka "deathknight2005" - Design Director
Imran aka "EX_Machina" - Writing Director
Janne aka "hanhis" - Audio Director

Ricky aka "Thellis" - Web Developer
Sebastian aka "hasta84" - Web Developer
Luke aka "ri0ku" - 3D & Conceptual Artist
Brian aka "Digilante" - Senior 3D Artist
Amir aka "Metallon" - Writer & Designer
Ingmar aka "Ignatius" - Project Manager

For a complete overview, see our 'developers'-page.

Why us?
  • Establishment: Not a day goes by that we do not strive to improve our team- and management-structure. You won't find any "dead" departments dug down in our backyard.
  • Good publicity: We're already recognized as a promising and steady project.
  • Reliable reference: We make an effort to document and promote all of our latest achievements, both as a project and for each individual developer. No valuable contribution will go unmentioned or uncredited.
  • Ready content: Complete concept design, plenty of creative writing and concept art, a growing database of models and enough music tracks to make an album!
  • Centered management: Over the course of a year, we've learned that good management is not to be underestimated.

As the team we are now, we have never done any previous work together besides what we have accomplished so far. Individually though, most of the team members have considerable experience and talent, always ready to share it with the rest. Many of our best references are what we've already made for Radakan, which can be seen below.

Development Examples

PR & Management
You're looking at it...

Programming

"WorldTool Public Release 3"
Preview Tool

Writing & Design
On hold during wiki overhaul.

Visual Art




Audio
Xemna Theme
Little Lullaby
Misc Menu Theme
Maria's Theme

Feedback

Any feedback would be appreciated in this thread, be it praise, criticism or questions. To apply for a position, please contact us personally (see above), though you are still encouraged to post any questions or comments you might have for the project for all to see, as we're no big fans of repeating ourselves.

Last edited by Sadr; 07/24/08 00:30.
Re: Radakan RPG - Seeking Programmer & Artist [Re: Sadr] #217625
07/24/08 05:04
07/24/08 05:04
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
Very nice.

However, it seems you are not using Acknex engine for this, which is the reason I am obliged to move this to Morbius.

Last edited by Inestical; 07/24/08 05:04.

"Yesterday was once today's tomorrow."
Re: Radakan RPG - Seeking Programmer & Artist [Re: Inestical] #217649
07/24/08 09:13
07/24/08 09:13
Joined: Jan 2008
Posts: 10
Norway
S
Sadr Offline OP
Newbie
Sadr  Offline OP
Newbie
S

Joined: Jan 2008
Posts: 10
Norway
Oh, very sorry about that. Must've been some changes around here since the last time we came to play wink

Re: Radakan RPG - Seeking Programmer & Artist [Re: Sadr] #218361
07/28/08 09:06
07/28/08 09:06
Joined: Oct 2007
Posts: 170
UK
darkjavas Offline
Member
darkjavas  Offline
Member

Joined: Oct 2007
Posts: 170
UK
if your still looking for an artist I can help

Re: Radakan RPG - Seeking Programmer & Artist [Re: darkjavas] #218391
07/28/08 11:29
07/28/08 11:29
Joined: Aug 2003
Posts: 2,122
Berlin, Germany
checkbutton Offline

Expert
checkbutton  Offline

Expert

Joined: Aug 2003
Posts: 2,122
Berlin, Germany
May I ask why you use Netbeans instead of the quasi industrial standard Eclipse?


I don't have a homepage, for god's sake!

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