I don't know about how many entities can be used in a level. I use A7 and have never come across such an error, but i guess i haven't built a level full of entities so i can't say.
You could always create them dynamically using script. You should look up ent_create for that.
Only problem with creating them by script is getting them layed out in the correct positions. Other than that all i can say is experiment. Build a basic object that has quite a few polys, maybe about 800-1000 and see how many you can add before the engine complains or the framerate is unacceptable.
Then start looking into scene management, LOD, fog etc...
These little tests will help you to plan ahead. BTW are you going to use A7?
Last edited by DJBMASTER; 08/02/08 11:49.