I need to export a level from 3dsmax and keep the vertex paint information and apply the textures with a shader according to each color and blend them together. Cause this would be really usefull, I don't like hmp based levels as they don't give me the freedom to make exactly as I want with the level so that's why I wonder, if anyone has done this before, please give me some advice.

Thanks in advance smile

Last edited by Enduriel; 08/18/08 18:52.