ph_iterations = 100;
ph_check_distance = 2.5;
ph_setautodisable (5, 5, 50, 0.5);
ph_setcorrections (90000, 0.001);
ph_setcollisions (90000, 0.001);
ph_setcontacts(vector(4000, 10, 0), 0, 0, 0);
ph_fps_max_lock = 220;
BALL:
ph_setgravity (vector(0, 0, -386));
phent_settype (me, PH_RIGID, PH_SPHERE);
phent_setmass (me, _ballmass, PH_SPHERE);
phent_setfriction (me, 80);
phent_setdamping (me, 20, 20);
phent_setelasticity (me, 50, 20);