Hi,
So, I have a 11 skills for animation properties(just for setting one by one animation of the same animation), but my values just ca be accept for the skill1, and the other 10 don't.
How i Can do this works correctly?
Example:
define VALPAD, 15;
skill1: presentation VALPAD
//skill2: A VALPAD
//skill3: Aidle VALPAD
//skill4: SF VALPAD
//skill5: TF VALPAD
//skill6: B VALPAD
//skill7: Bidle VALPAD
//skill8: SF VALPAD
//skill9: TF VALPAD
//skill10: SD VALPAD
//skill11: Attack VALPAD
Thanks the attenction.