Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (AndrewAMD, alibaba), 1,426 guests, and 9 spiders.
Key: Admin, Global Mod, Mod
Newest Members
AemStones, LucasJoshua, Baklazhan, Hanky27, firatv
19055 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: Wheels using PH_WHEEL wobble sometimes! [Re: Chrisu] #235761
11/09/08 21:45
11/09/08 21:45
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
you can try using 2 hinges instead of ph_wheel


3333333333
Re: Wheels using PH_WHEEL wobble sometimes! [Re: Quad] #237128
11/18/08 13:29
11/18/08 13:29
Joined: Apr 2008
Posts: 31
C
Chrisu Offline OP
Newbie
Chrisu  Offline OP
Newbie
C

Joined: Apr 2008
Posts: 31
... Which is just a workaround that probably results in another problem that again starts the need for another workaround ... - at least that's MY experience with the integrated physics engine, till now.
And btw. the spring/damper-functionality is then also gone.

Last edited by Chrisu; 11/18/08 13:30.
Re: Wheels using PH_WHEEL wobble sometimes! [Re: Chrisu] #244863
01/07/09 10:05
01/07/09 10:05
Joined: Apr 2008
Posts: 31
C
Chrisu Offline OP
Newbie
Chrisu  Offline OP
Newbie
C

Joined: Apr 2008
Posts: 31
Any news on this? Will this problem be fixed in the next Update? When not, WHEN will it be fixed? As I'm actually working on 3 car-based games I'd need that problem really solved somehow - it's hindering my progress.

Re: Wheels using PH_WHEEL wobble sometimes! [Re: Chrisu] #244910
01/07/09 13:54
01/07/09 13:54
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
User
Felixsg  Offline
User

Joined: May 2003
Posts: 567
Spain, Canary Islands
that problem come from the a6 and never fixed, The solution I imagine is make the ph_wheel invisible and attach a wheel model to the same place, and copy the cordinates from the ph_whell but make limits in the movement of the cordinates

Last edited by Felixsg; 01/07/09 13:55.
Re: Wheels using PH_WHEEL wobble sometimes! [Re: Felixsg] #244946
01/07/09 17:26
01/07/09 17:26
Joined: Apr 2008
Posts: 31
C
Chrisu Offline OP
Newbie
Chrisu  Offline OP
Newbie
C

Joined: Apr 2008
Posts: 31
I've already done that but that just makes it "invisible" but the physical movement of the vehicle is firstly of course influenced by this effect and can secondly still be seen - even if I try to "selectively ignore" it by ranges.

Page 2 of 2 1 2

Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1