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Car physics without engine #16574
09/04/03 09:46
09/04/03 09:46
Joined: Aug 2003
Posts: 13
Cjmovie Offline OP
Newbie
Cjmovie  Offline OP
Newbie

Joined: Aug 2003
Posts: 13
I'm making a racing game, and I have no idea how to make more than basic 'one speed move-around' physics .I can program in C, so If anyone can give me a tutorial or somewhere to start, I would appreciate it.And I have a6 extra so I can't use the physics system .Thanks!

PS: Could someone tell me why this form views with vertical black lines going up and down the screen, about 8 pixels thick and 8 pixels apart?When I move my mouse over a link, that one area will be fixed though, and I can only read text if I highlight it!


Current game.....Well it doesn't have a name yet.
Re: Car physics without engine [Re: Cjmovie] #16575
09/04/03 14:17
09/04/03 14:17
Joined: Dec 2002
Posts: 100
Baden-Württemberg-Germany
I
iNGY Offline
Member
iNGY  Offline
Member
I

Joined: Dec 2002
Posts: 100
Baden-Württemberg-Germany
Look at Acknex-Unlimited->Scripts! There you can find a program called "move_car". Just play arounds with the values and you can get a great driving feeling!
I use it for my Racing Game either!

Have fun!

iNGY!


www.SUNSOFTINTERACTIVE.de ->Cooles Projekt, cooles Team. Surf vorbei! "Steine der Zeit", ein Fantasy-Mittelalter-RPG www.steine-der-zeit.de

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