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Re: Poser
[Re: heinekenbottle]
#233744
10/30/08 09:58
10/30/08 09:58
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Joined: Sep 2005
Posts: 9 germany
LeeKny
Newbie
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Newbie
Joined: Sep 2005
Posts: 9
germany
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Export single body-parts from poser to .3ds or .obj and open in MeshLab (open source)! 2. Can the models be reliably reduced without losing too much quality? Yes, inside the MeshLab tool. This tool can load and export .obj and .3ds files. Replace body parts in poser with the new poly-reduced body parts. The border points, are not more merged( test rotation twist bend ) if the animation of an part not perfect set the option bend off for this part. Do not import fingers! import a low poly hand! Export the frames to 3ds and open MED, import all ani- frames and create polygons between the body parts to close the mesh. (sorry for my germanish, I hope you can read this )
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Re: Poser
[Re: heinekenbottle]
#233773
10/30/08 16:02
10/30/08 16:02
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Joined: Nov 2005
Posts: 103
christian
Member
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Member
Joined: Nov 2005
Posts: 103
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It is not worth the effort to get poser models into 3dgs becouse it is illegal. Poser models can only be used for rendering art work and cannot be distributed in a game environment. Models have copyright just like everything else. I suppose it may be possible to get a game license for some of those models but it would be thousands of dollars. You could go through all the effort of converting a model for a personal project and probably nobody would notice but that is a lot of work for something that you cannot distribute! There is no similar program that will work, they all have the same restrictions. You might be able to use Poser to work on models you have created and then import into 3dgs, I have never tried it. Really the only way to get models into a game is to build them yourself with Blender, Truespace etc, or buy them from freelancers or 3D shops.
A7 com
core 2, 2gb ram, geforce 7600
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Re: Poser
[Re: christian]
#233795
10/30/08 18:06
10/30/08 18:06
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Joined: Oct 2008
Posts: 218 Nashua NH
heinekenbottle
OP
Member
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OP
Member
Joined: Oct 2008
Posts: 218
Nashua NH
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Oh its illegal? I guess I misunderstood the license, i thought it was only illegal for commercial products.
I guess I'll save my money and try to learn it the hard way then.
And is there anywhere I can find a tutorial on humanoid modeling?
Last edited by heinekenbottle; 10/30/08 18:10.
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Re: Poser
[Re: heinekenbottle]
#233830
10/30/08 20:41
10/30/08 20:41
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Joined: Nov 2005
Posts: 103
christian
Member
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Member
Joined: Nov 2005
Posts: 103
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"Oh its illegal? I guess I misunderstood the license, i thought it was only illegal for commercial products."
The actual restriction is that you cannot distribute the base model, so even if you just make a game and give it to your friends technically that would be illegal. Of course the Poser people probably won't find out but is it worth the hassle? And of course there is always the argument that if you drastically change the base model is it something different that is not restricted?
A7 com
core 2, 2gb ram, geforce 7600
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Re: Poser
[Re: christian]
#236946
11/17/08 08:04
11/17/08 08:04
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Joined: May 2003
Posts: 567 Spain, Canary Islands
Felixsg
User
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User
Joined: May 2003
Posts: 567
Spain, Canary Islands
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the poser pro, have 2 new models (low and high polygons) can be legal distribute.
I have the poserpro, and the posibilities, are by sample; face room you take your face photo and put in your model, the cloth room, the walk tool, easy to use ...
Last edited by Felixsg; 11/17/08 08:07.
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