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Re: Error in my script
[Re: Secret_V]
#235028
11/05/08 17:19
11/05/08 17:19
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
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Joined: Jan 2002
Posts: 4,225
Germany / Essen
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This is the lite-c forum. So I guess you are using lite-c then? Including .wdl files in litec is not ideal. In this case you should be able to remove the error by replacing ignore_world with INGORE_WORLD. Thats a define from a atypes.h.
Always learn from history, to be sure you make the same mistakes again...
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Re: Error in my script
[Re: Secret_V]
#235045
11/05/08 18:15
11/05/08 18:15
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
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Sorry, I meant IGNORE_MAPS.
Always learn from history, to be sure you make the same mistakes again...
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Re: Error in my script
[Re: Uhrwerk]
#235046
11/05/08 18:19
11/05/08 18:19
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Joined: Nov 2008
Posts: 50
Secret_V
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Re: Error in my script
[Re: Secret_V]
#235049
11/05/08 18:27
11/05/08 18:27
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Joined: Jan 2005
Posts: 605 Deutschland, NRW
garv3
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Posts: 605
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I think Uhrwerk was a bit wrong. It's not "ignore_maps" but "ignore+maps" in your script. But I can't see the problem either.
GameStudio Version: A7 Pro v7.86
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Re: Error in my script
[Re: garv3]
#235058
11/05/08 19:04
11/05/08 19:04
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
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Posts: 4,225
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It's IGNORE_MAPS with an underscore as he writes in his first post.
I guess the error comes then from including .wdl files in .c files.
Always learn from history, to be sure you make the same mistakes again...
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Re: Error in my script
[Re: Uhrwerk]
#235060
11/05/08 19:11
11/05/08 19:11
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Joined: Jan 2005
Posts: 605 Deutschland, NRW
garv3
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Joined: Jan 2005
Posts: 605
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OK. The encoder said ignore+maps... But I agree - including the .wdl in lite-c might be the error.
GameStudio Version: A7 Pro v7.86
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Re: Error in my script
[Re: Secret_V]
#235070
11/05/08 20:11
11/05/08 20:11
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
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Expert
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Posts: 4,225
Germany / Essen
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The lift01.wdl is a standard template file and contains of course the same for all of us. It's not so strange that it runs with these line disabled cause lite-c and c-script are very similiar. Now my third guess is, that move_mode is undefined. I know this variable has been used in previous versions, but I don't know where it went. It's not anymore in the manual. What you can do is trying to find where it is used and replace the mode used in c_move with the given flags manually.
Always learn from history, to be sure you make the same mistakes again...
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