Gamestudio Links
Zorro Links
Newest Posts
Z9 getting Error 058
by k_ivan. 04/25/26 19:13
ZorroGPT
by TipmyPip. 04/25/26 16:09
Stooq now requires an API key
by jcl. 04/13/26 09:42
Strange "Alien" Skull created with >Knubber<
by NeoDumont. 04/10/26 18:58
400 free seamless texture pack downl. here !
by NeoDumont. 04/08/26 19:55
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
1 registered members (Quad), 3,790 guests, and 8 spiders.
Key: Admin, Global Mod, Mod
Newest Members
valino, juergenwue, VladMak, Geir, ondrej
19209 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 3 of 3 1 2 3
Re: human AI (test) [Re: ello] #237537
11/20/08 15:36
11/20/08 15:36
Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
Roel Offline
Senior Member
Roel  Offline
Senior Member

Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
I've send you an email

The first thing I would do if I knew where the exit point was, is just walking
towards it. this is the first step, and the easiest.

when I get a deadpoint, I will go back to another place then where I came from,
breadcrumb approach

The footprint animation is really funny, it makes me see what a fool I am!


Check out the throwing game here: The throwing game
Re: human AI (test) [Re: Roel] #237563
11/20/08 18:02
11/20/08 18:02

M
mercuryus OP
Unregistered
mercuryus OP
Unregistered
M



At the end of the first post you can download the player and all sent data-files.

Don't be shy - send your data fales to me!



Re: human AI (test) [Re: Wicht] #237570
11/20/08 19:02
11/20/08 19:02
Joined: Sep 2003
Posts: 733
Whitefish, Montana
JazzDude Offline
User
JazzDude  Offline
User

Joined: Sep 2003
Posts: 733
Whitefish, Montana
Hey Wicht...that's a very astute set of circumstances to consider for an AI code. cool That belongs in the WIKI.

Re: human AI (test) [Re: JazzDude] #237577
11/20/08 19:31
11/20/08 19:31
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
gesendet smile

btw, ist natürlich cool wenn man nicht sieht wie groß der raum ist

ah, i get a message "myway_player.exe damaged"

do you mind telling how you do the drag`n`drop thing?

Last edited by ello; 11/20/08 19:34.

www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: human AI (test) [Re: ello] #237586
11/20/08 20:06
11/20/08 20:06

M
mercuryus OP
Unregistered
mercuryus OP
Unregistered
M



Quote:
ah, i get a message "myway_player.exe damaged"


strage things going on...
I ZIP'ed it and now it works (download the zip please).

Quote:
do you mind telling how you do the drag`n`drop thing?

command_str holds the filename (it's like a parameter)

Re: human AI (test) [Re: ] #237591
11/20/08 20:34
11/20/08 20:34
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
hm it seems the zip is damaged..
thanks for the info about the command_str

Re: human AI (test) [Re: ello] #237605
11/20/08 21:37
11/20/08 21:37

M
mercuryus OP
Unregistered
mercuryus OP
Unregistered
M



load it again please.
I've uploaded it several times - maybe you loaded a byte and a half...

Re: human AI (test) [Re: ] #237680
11/21/08 15:06
11/21/08 15:06

M
mercuryus OP
Unregistered
mercuryus OP
Unregistered
M



I spent some funny hours and made a small ego-shooter from the ai-test-levels:

get it here...

Re: human AI (test) [Re: ] #237714
11/21/08 18:38
11/21/08 18:38
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
works now. but the one i recorded yesterday doesnt show the footprints and the indicator at the bottom moves real fast


www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Page 3 of 3 1 2 3

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1