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How to apply toon shader to entire level #237799
11/22/08 12:37
11/22/08 12:37
Joined: Nov 2008
Posts: 4
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Cyber3D Offline OP
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Cyber3D  Offline OP
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Im working on realspwn fps tutorial and made the first level
i now want to add the toon shader to the entire level.
i searchd the forum few hours but didnt get poit how to to that.

So can can someone make a very clear sampel with comments?



Last edited by Cyber3D; 11/22/08 13:38.
Re: How to apply toon shader to entire level [Re: Cyber3D] #238032
11/24/08 09:56
11/24/08 09:56
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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planet.earth
thats quite simple: camera.material = mtl_toon;


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Re: How to apply toon shader to entire level [Re: ello] #238099
11/24/08 21:22
11/24/08 21:22
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Cyber3D Offline OP
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Cyber3D  Offline OP
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I just tried that line everywhere bud im still very noob smile and it didnt work.

Do i have to include some scripts to my main wdl script becouse i havent done that.

Re: How to apply toon shader to entire level [Re: Cyber3D] #238118
11/25/08 01:08
11/25/08 01:08
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Cyber3D Offline OP
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Cyber3D  Offline OP
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ok im starting to go crazy now.!##% It just does not work, model are toon shaded but level block not. Can some one make a sample a simple box level with toon shader.

Re: How to apply toon shader to entire level [Re: Cyber3D] #238122
11/25/08 01:28
11/25/08 01:28
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Cyber3D Offline OP
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Im using A7 com. edition.

Re: How to apply toon shader to entire level [Re: Cyber3D] #238191
11/25/08 14:07
11/25/08 14:07
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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planet.earth
as far as i know you cant apply a toon shader to levelblocks. but i may be wrong concerning this and the latest version. didnt try it anytime since i use only model based levels when it comes to shaders


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