Hi, I would like to have the player enter his (her) name in a string. I am trying to use inkey(plyername) but I move the player with the arrow up, arrow down etc and these arrows abort inkey. Are there other ways to allow the player to enter info? Thanks Gerrit PS. I did define playername as a string. So no problem there
You can use the inkey_active command to see if the player is trying to input commands and then use inkey_active to disable player movement while the player is typing.
I can indeed use inkey_active to verify that the player is entering text but can I somehow disable the cursur keys? Even if I dissable player movement the player can still hit the cursor keys and abort the inkey process.