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Multiplayer base
#242281
12/22/08 10:46
12/22/08 10:46
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Joined: Jan 2003
Posts: 798 New Zealand
Bright
OP
User
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OP
User
Joined: Jan 2003
Posts: 798
New Zealand
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Hey guys, Call me lazy if you will, I'll admit that I am for even asking this, but I have tried reading tutorials but they never seem to flow the way I wish they would. Does anyone here have a base for a multiplayer game? Something like 2 balls moving around the screen. I can work off something like that. Thanks guys
KAIN - Coming soon...
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Re: Multiplayer base
[Re: Bright]
#242300
12/22/08 12:37
12/22/08 12:37
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Joined: Oct 2007
Posts: 5,210 Ä°stanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
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check latest aums and öultiplayer workshopsi they are upto date and very nice.
3333333333
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Re: Multiplayer base
[Re: Quad]
#242304
12/22/08 12:50
12/22/08 12:50
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
Serious User
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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but i suggest you dont use 3dgs native MP system. better use ANet or GSTNet MP plugin.
Ubi bene, ibi Patria.
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Re: Multiplayer base
[Re: croman]
#242401
12/22/08 21:44
12/22/08 21:44
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Joined: Jan 2003
Posts: 798 New Zealand
Bright
OP
User
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OP
User
Joined: Jan 2003
Posts: 798
New Zealand
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I am looking at doing something in Lite-C since it seems to be the way of the future these days and I heard that GSTNet is a bit buggy with this? But I might consider giving it a try anyway.
KAIN - Coming soon...
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Re: Multiplayer base
[Re: Bright]
#242413
12/22/08 22:46
12/22/08 22:46
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Joined: Jun 2001
Posts: 1,004 Dossenbach
nfs42
Serious User
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Serious User
Joined: Jun 2001
Posts: 1,004
Dossenbach
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buggy ? when,where ? if there are any issues, i'll look into this. release 0.7 implicates no bugs, only it's on the way to release 1.0 ;-)
Last edited by nfs42; 12/22/08 22:50.
Andreas GSTools - Home of GSTScript 0.9.8: lua scripting for A6/7/8 GSTNet 0.7.9.20: network plugin for A6/7/8 GSTsqlite 1.3.7: sql database plugin for A6/7/8 3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
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Re: Multiplayer base
[Re: nfs42]
#242430
12/23/08 01:23
12/23/08 01:23
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Joined: Oct 2007
Posts: 5,210 Ä°stanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
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GSTnet is pretty good in fact, it's just needs a simplier example.(current demo is crashing.(trys to connect gstools and crashes.)
But i found Anet more easy to use, since i progressed faster with it. Maybe it's just gstnet needs a simplier example(chat+ boxes moving?) and a better/tidier documentation.
(btw i am talking about usage with lite-c.)
3333333333
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Re: Multiplayer base
[Re: Quad]
#242444
12/23/08 07:29
12/23/08 07:29
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Joined: Jun 2001
Posts: 1,004 Dossenbach
nfs42
Serious User
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Serious User
Joined: Jun 2001
Posts: 1,004
Dossenbach
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i know the lack of good documented examples. i'm working on it ;-)
for bug report start the demo with -diag and GSTNet_Debug(100) in your main and post your acklog.txt.
Andreas GSTools - Home of GSTScript 0.9.8: lua scripting for A6/7/8 GSTNet 0.7.9.20: network plugin for A6/7/8 GSTsqlite 1.3.7: sql database plugin for A6/7/8 3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
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