var counter = 0;
var lights_red[4] = 160, 0, 255, 255;
var lights_green[4] = 32, 255, 255, 0;
var lights_blue[4] = 240, 0, 0, 0;
function change_colour()
{
my.ambient = 500;
my.lightrange = 150;
while(1)
{
my.red = lights_red[counter];
my.green = lights_green[counter];
my.blue = lights_blue[counter];
counter += 1;
counter %= 4;
wait(-1);
}
}
action flashing_lights
{
change_colour();
}
function main()
{
level_load("test_light.wmb");
wait(1);
}