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making panel sprite disappear #243237
12/28/08 22:31
12/28/08 22:31
Joined: Mar 2004
Posts: 71
Scotland
westray Offline OP
Junior Member
westray  Offline OP
Junior Member

Joined: Mar 2004
Posts: 71
Scotland
Say I have 20 sprites on screen all created by the pan_create command and all using a pointer called PANEL* temp .They are created in a for loop until all are created.I know you can use event to trigger a function when the panel is clicked upon.My question is how do you pass the correct panel pointer to this
function in order to use the command ptr_remove(the panel )

Last edited by westray; 12/28/08 22:42.
Re: making panel sprite disappear [Re: westray] #243258
12/29/08 01:12
12/29/08 01:12
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
Define a array with your Panelpointer:
PANEL* my_pan[20];

Then create it:
for(i=0;i<20;i++)
{
my_pan[i] = pan_create(content, layer);
}

Re: making panel sprite disappear [Re: Widi] #243324
12/29/08 14:26
12/29/08 14:26
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
Expert
EvilSOB  Offline
Expert

Joined: Feb 2008
Posts: 3,232
Australia
Create all panels with "event=panel_click;" and this function elsewhere.
Code:
function panel_click(PANEL* me_panel)
{
   ptr_remove(me_panel);
}
with renaming or inserting code as you wish.


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