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Assign action through the script #244074
01/02/09 14:16
01/02/09 14:16
Joined: Jan 2009
Posts: 86
Brasil - RS
D
DiegoFloor Offline OP
Junior Member
DiegoFloor  Offline OP
Junior Member
D

Joined: Jan 2009
Posts: 86
Brasil - RS
Hi there!
This is my first post, I just recently started to learn 3dgs.
My question is: Can I assign an action to an entity through the script? Why would I need that? well.. I'm experimenting. For example, a script that creates a ball entity as you press a key. If I press 10 times, all of them should have the action assigned.

Re: Assign action through the script [Re: DiegoFloor] #244077
01/02/09 14:32
01/02/09 14:32
Joined: Jul 2008
Posts: 1,178
England
M
MrGuest Offline
Serious User
MrGuest  Offline
Serious User
M

Joined: Jul 2008
Posts: 1,178
England
hey,
if you are creating the entity through script use
Code:
ent_create("ball.mdl", vector(0,0,0), act_ball);

this will create the with a act_ball action

Re: Assign action through the script [Re: MrGuest] #244118
01/02/09 19:11
01/02/09 19:11
Joined: Jan 2009
Posts: 86
Brasil - RS
D
DiegoFloor Offline OP
Junior Member
DiegoFloor  Offline OP
Junior Member
D

Joined: Jan 2009
Posts: 86
Brasil - RS
er ... this is way simpler than I expected!

Thanks! smile


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