I'd say that a FFE is the grandmother of shaders. Quadraxas is right: a FFE which sets FillMode to Wireframe should do the job. I think I've seen something like this being posted at the forum 1-2 years ago, so maybe a search will help you.
Re: Rendering in wireframe.
[Re: George]
#244667 01/06/0906:2401/06/0906:24
If you hit f11 and then (i think i'm not 100% sure) hold alt and shift down and click an entity he turns into wireframe... This is a debug feature.. So go and look for it in the debug.c file or whatever it might be called.
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Here is the effect: just place it in an fx file, load it into a material with it's effect string, and assign the material to the entity you want in wireframe. If you have trouble, the manual should help.