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[GSTScript] 0.9 initial release #247432
01/20/09 20:47
01/20/09 20:47
Joined: Jun 2001
Posts: 1,004
Dossenbach
N
nfs42 Offline OP
Serious User
nfs42  Offline OP
Serious User
N

Joined: Jun 2001
Posts: 1,004
Dossenbach
do you want to let your users mod your games ?

here is the first release of GSTScript supporting lua 5.1.4
some standard classes are defined like EngineClass, EntityClass, CameraClass, more to come...
you can register lite-c functions in lua and call lua functions from lite-c.

plugin and manual is still under development. but i thought i should contribute this plugin at this release state to get some feedback for implementation hints.

enjoy it...

download demo
manual


Andreas
GSTools - Home of
GSTScript 0.9.8: lua scripting for A6/7/8
GSTNet 0.7.9.20: network plugin for A6/7/8
GSTsqlite 1.3.7: sql database plugin for A6/7/8
3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
Re: [GSTScript] 0.9 initial release [Re: nfs42] #247513
01/21/09 11:45
01/21/09 11:45
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cool! Thanks Nfs42 smile.

Re: [GSTScript] 0.9 initial release [Re: Cowabanga] #247703
01/22/09 08:21
01/22/09 08:21
Joined: May 2008
Posts: 301
Oxy Offline
Senior Member
Oxy  Offline
Senior Member

Joined: May 2008
Posts: 301
You are a dedicated provider of gamestudio plugins and tools.
Appreciate that.


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