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Hard Edge Support for MED? #247606
01/21/09 19:16
01/21/09 19:16
Joined: Aug 2005
Posts: 512
Bayern
Schmerzmittel Offline OP
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Schmerzmittel  Offline OP
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Joined: Aug 2005
Posts: 512
Bayern
Hiho Conitec.

Is it possible, that MED supports one day hard edges?
Because this time its only possible to export hard edges with. i.e. fbx files. But not evereyone have Maya PLE or 3dsMax.


A7 Com V7.80
Re: Hard Edge Support for MED? [Re: Schmerzmittel] #247721
01/22/09 09:17
01/22/09 09:17
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
This is determined by the mapping. For a hard edge, use vertices that are not merged.

Re: Hard Edge Support for MED? [Re: jcl] #247799
01/22/09 17:24
01/22/09 17:24
Joined: Aug 2005
Posts: 512
Bayern
Schmerzmittel Offline OP
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Schmerzmittel  Offline OP
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Good to know^^


A7 Com V7.80
Re: Hard Edge Support for MED? [Re: Schmerzmittel] #247962
01/23/09 16:44
01/23/09 16:44
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline
Senior Expert
Dan Silverman  Offline
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Joined: Jul 2000
Posts: 11,321
Virginia, USA
Another way to do it is to create additional edges near the edge you want sharp and to pull those edges close to each other. For example, picture a 90 degree corner. Instead of one edge at the corner, there would be three. The two on the outer edges would be drawn close to the one in the middle to make a sharper edge.

JCL: It would be nice to have something like vertex/edge weighting in GameStudio to simulate hard/smooth edges better. Or even to support edge groups (the 3DS MAX does).


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Re: Hard Edge Support for MED? [Re: Dan Silverman] #248015
01/23/09 21:42
01/23/09 21:42
Joined: Aug 2005
Posts: 512
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Schmerzmittel Offline OP
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Schmerzmittel  Offline OP
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It calls Bevel, doesnt it?


A7 Com V7.80
Re: Hard Edge Support for MED? [Re: Schmerzmittel] #248327
01/26/09 05:04
01/26/09 05:04
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline
Senior Expert
Dan Silverman  Offline
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Joined: Jul 2000
Posts: 11,321
Virginia, USA
No. You can bevel without having the edges close together if you want. Also, the edges of a cube are not beveled.


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