Hey all,

I want to know if it's possible to rotate or otherwise manipulate a level entity. I am currently using the fps tutorial by grimber. I basically want to create an event or function that causes the entire room to rotate. First off is there an easy way to rotate entitities?

Here's my rotation code.

while
{
wait(1);
my.enable_scan = on;
my.event = scan_event;
my.skill1 = 1; //-1 = open, 1 = closed
my.skill2 = my.x; // original X start position we use X instead of pan like in the rotating door
my.skill3 = 0; // moving or not
my.skill4 = 1; // adjustment off the start X

my.pan = my.skill4 + my.skill2;
my.skill4 += my.skill1*2*time;