Hi,
I've got two light (dummy)-models in my level.
If I walk with my player through the room the stencil shadows
of the player are calculated by the light my player is nearest to.
Is it possible to deactivate this for one of the lights so that the shadows are only calculated from one of the lights?
I thought that I would have to set CAST to the lights if I would like them to throw shadows, but none of the lights have set CAST, but they both throw shadows for my player model.
I also added "reset(my,CAST);" to one of the lights, but no change at all.
Can somebody help?
Regards,
Pegamode.
PS ... sorry, I posted this in the wrong forum (shouldn't be Lite-C Contributions) ... maybe a moderator can move it?
Last edited by pegamode; 02/07/09 20:00.