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Laggy #253200
02/23/09 13:40
02/23/09 13:40
Joined: Aug 2008
Posts: 105
Nisirupia
M
MMO Offline OP
Member
MMO  Offline OP
Member
M

Joined: Aug 2008
Posts: 105
Nisirupia
I assigned a shadow to some of my models and now my game is laggy what can i do to make the game playable again except from deleting some shadows

Re: Laggy [Re: MMO] #253236
02/23/09 16:30
02/23/09 16:30
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline

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George  Offline

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Check out shadow_stencil in the manual; you can use several types of shadows for your models - some are rendered faster.

Re: Laggy [Re: George] #253258
02/23/09 18:29
02/23/09 18:29
Joined: May 2008
Posts: 331
Lithuania, Vilnius
Jaxas Offline
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Jaxas  Offline
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Joined: May 2008
Posts: 331
Lithuania, Vilnius
or you can try use CAST, it less your shadow, but can win some FPS wink


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Re: Laggy [Re: Jaxas] #253277
02/23/09 20:00
02/23/09 20:00
Joined: Aug 2008
Posts: 105
Nisirupia
M
MMO Offline OP
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MMO  Offline OP
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Joined: Aug 2008
Posts: 105
Nisirupia
tnx for the help

Re: Laggy [Re: MMO] #253283
02/23/09 20:21
02/23/09 20:21
Joined: Nov 2008
Posts: 215
V
vertex Offline
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vertex  Offline
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V

Joined: Nov 2008
Posts: 215
What you can do for shadows for static models used as props i.e. a tree or lamp post-- is remove collision detection (frame rate boost for some objects), create simplified brush based geometry marked as detail over the prop, mark invisible, and build. You will get light mapped shadows, simplified collision detection which add up to visual goodness and fps boost (possibly).


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