I don't understand why bone animation in A7 is so large.
For example, i have 20 bone in my model and 30 flames for animation, how many memory i need to save all flames?
3 coordinate for each bone(pose), pose for each flames
((3*4)*20)*30 = 7200
my model need 7200 Byte to save animation, but in the model(mdl7) size of animation is much more, why is happening?
Last edited by XD1v0; 02/24/09 18:18.