Hello All,

I've recently picked up the dot3 shader and i think it's great to have shaders in Gamestudio. I actually had a few questions based on its use, and the use of shaders in general.

Question 1: does the texture on the object have to be the same texture as the normal map file?

2: I know how to attach effects to objects and models. But how can I attach more than one material to the same object: Is it possible to have a normal, and specular map on the same object?

3: I noticed that attaching the effect file to map entities causes them to distort or show white? Is there a reason for this?

4: And last but not least I see that with the Dot3 technique it has a flag called Tangent. Is there a list of other flags and thier use with fx files?

I appreciate any and all help you can provide. Thanks alot for all your help so far. I hope to post progress on the project i'm working on soon.