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collection in 2d game #254733
03/05/09 04:58
03/05/09 04:58
Joined: Sep 2008
Posts: 9
Y
yoke Offline OP
Newbie
yoke  Offline OP
Newbie
Y

Joined: Sep 2008
Posts: 9


i can sepak english is little.
i want create game 2d mode.
game bomberman.
help me for collection in 2dgame.
thank you

Re: collection in 2d game [Re: yoke] #254821
03/05/09 18:38
03/05/09 18:38
Joined: May 2008
Posts: 331
Lithuania, Vilnius
Jaxas Offline
Senior Member
Jaxas  Offline
Senior Member

Joined: May 2008
Posts: 331
Lithuania, Vilnius
it would be easier to create 3d game, with view from top smile believe it wink


The smaller the bug, the harder it is to kill.
_________________________________________
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Re: collection in 2d game [Re: Jaxas] #254825
03/05/09 18:52
03/05/09 18:52
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline
Serious User
VeT  Offline
Serious User

Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
agree with Jaxas...
you can create a bounding box for every obstacle like in 82 AUM
Code:
if ((((ship_pan.pos_x + 67 >= enemy1_pan.pos_x) && (ship_pan.pos_x + 67 <= enemy1_pan.pos_x + 37)) ||

               ((enemy1_pan.pos_x + 37 >= ship_pan.pos_x) && (enemy1_pan.pos_x + 37 <= ship_pan.pos_x + 67)))

               && (((ship_pan.pos_y + 67 >= enemy1_pan.pos_y) && (ship_pan.pos_y + 67 <= enemy1_pan.pos_y + 37)) ||

               ((enemy1_pan.pos_y + 37 >= ship_pan.pos_y) && (enemy1_pan.pos_y + 37 <= ship_pan.pos_y + 67))))


if you are still not frighten :D, just download and see by yourself here http://www.conitec.net/english/gstudio/aum.php (the laast one)

but it would be more simplier to make a 2d game and make camera to see at the level from the top(look at the 81 Aum, as i remember)


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Re: collection in 2d game [Re: VeT] #254874
03/06/09 02:53
03/06/09 02:53
Joined: Sep 2008
Posts: 9
Y
yoke Offline OP
Newbie
yoke  Offline OP
Newbie
Y

Joined: Sep 2008
Posts: 9
thank you for any answer.


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