Gamestudio Links
Zorro Links
Newest Posts
Z9 getting Error 058
by k_ivan. 04/20/26 15:57
Stooq now requires an API key
by jcl. 04/13/26 09:42
Strange "Alien" Skull created with >Knubber<
by NeoDumont. 04/10/26 18:58
400 free seamless texture pack downl. here !
by NeoDumont. 04/08/26 19:55
ZorroGPT
by TipmyPip. 04/08/26 17:08
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
1 registered members (Grant), 3,476 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
juergenwue, VladMak, Geir, ondrej, mredit
19208 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: noob lite-c question [Re: Pappenheimer] #255158
03/08/09 10:07
03/08/09 10:07
Joined: Dec 2008
Posts: 15
A
Albedo Offline OP
Newbie
Albedo  Offline OP
Newbie
A

Joined: Dec 2008
Posts: 15
I tried the ent_create idea but got a script error...
How do you attach an action to a model in MED? I am not sure whether or not I have done that.

Re: noob lite-c question [Re: Albedo] #255172
03/08/09 11:58
03/08/09 11:58
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
MED and WED are two different shoes! smile
But, I suppose that you don't have WED, because you are using Lite-C.

So, we need the ent_create way to go.

What are the error messages do you get, and do you mind to copy paste the code here? Its not that long for now, right?


OT, @ George, I'm a big fan of checklists, I need a list to find my lists though! wink But, I know that's not the fault of the system of making lists, but my own fault of organization.

Re: noob lite-c question [Re: Pappenheimer] #255494
03/10/09 21:18
03/10/09 21:18
Joined: Dec 2008
Posts: 15
A
Albedo Offline OP
Newbie
Albedo  Offline OP
Newbie
A

Joined: Dec 2008
Posts: 15
I actually am using WED, I misread that thing about attaching actions to entities and thought it was something I had missed in MED. So far, my code remains exactly the same as it does in the previous page, except for that instead of "99" it has "ANM_CYCLE".
As this whole excercise is just a test to see if I can make a model move in some way, would it be best if I just used a completely different model with a completely different action? This way I may be able to pinpoint exactly where I went wrong. Also, it may be as one other poster said, it may be causing errors for seemingly random reasons (or I missed some small step in the procedure).

Page 2 of 2 1 2

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1