Hey all,
I made some terrains in blender (4 tiles) with an RGB skin and a "shadow map" skin. I exported from blender to MDL just fine, and in MED converted to terrain and applied my two skins to each of my four terrains (different skins for each, of course).
In WED, I started a new level, added my four terrains, aligned them perfectly (showed good in the 3d view), but when I compiled and ran to test it out, my four terrains are in the right order, but widely spaced apart.
I tried different skins, no skins, re=doing the models. Does anyone have a clue as to what I could be doing wrong? I'd appreciate any help!