Hi folks,

I'm actually giving a glance to a really cool terrain editor (PnP Terrain Creator) which is also compatible with GS (.hmp-files). In it's documentation it is talked about that one has to use "mtl_terraintex" ind WDL for the "splattered texturing" mode (which is the nicest). But what about this "mtl_terraintex"? Isn't that a shader - so the Extra Edition is not enough, or is it?

Thx in advance,

Chrisu.

PS: Everyone that's interested in building Terrains should give it a try once - it's really awsome and easy to use and NO, I'm not one of their gang ;-)