c_move doesnt, but if you performe a c_trace(me.x, target.x,IGNORE_ME|SCAN_TEXTURE)(untested) then the tex_name variable will be the texture name of what was hit. OR c_trace(me.x, you.x,IGNORE_ME|SCAN_TEXTURE)(untested) then the tex_name variable will be the model-filename of what was hit.
"There is no fate but what WE make." - CEO Cyberdyne Systems Corp. A8.30.5 Commercial
I have more questions; is this tex_name a string? Because I'm trying to work with this variable but nothing works. I tried: test_string = tex_name; (test_string is a global string variable that I show in a panel)
Yeah, its a real string, so you'll need to use str_cpy(test_string,tex_name); instead of test_string = tex_name; and if(str_cmp(tex_name,"bluetex.pcx")) instead of if(tex_name=="bluetex.pcx") (both assuming lite-c, may work for c-script, otherwise I dunno)
"There is no fate but what WE make." - CEO Cyberdyne Systems Corp. A8.30.5 Commercial